My name is Mick Geerits and I love creating. I design, strategize, visualize, make art, play piano, run, prototype, code, solder and engage in entrepreneurial activities. In my projects I work from a vision and strive for radical innovation by implementing cutting-edge technology.
Currently working as co-founder at Abnormal
2018-now
Co-Founder abnormal
London-based computational Art & Design Studio
Lead cloud platform
Project management
Business development
Houdini(VEX & SOPs)
Design for Digital and Mass Manufacturing.
2020-2021
Houdini Technical Artist
Xbox Game studio
Cambridge, UK
Pipeline tools (PDG/Python)
Artist Tools (Unreal Engine)
Niagara (Simulation stages)
Houdini Engine
Substance Automation Toolkit
Growth Algorithms
2016-2018
Double master degree MSc/MA
Imperial College London
& Royal College of Art, UK
Project in Chile
Growth algorithms
Multidisciplinary
2016
Exchange Master Design
University of technology Sydney, Australia
Relevant courses:
Interactivation Studio
Design thinking
Film making
2014-2016
Junior consultant at Strategiemakers
Strategy Consultancy firm, Amsterdam, the Netherlands
Design thinking
Creative processes
Business model innovation
2015-2016
Master Industrial Design
unfinished
Technical University of Eindhoven, the Netherlands
Honours Program
Exchange Sydney
Generative design
2015-2016
Minor Philosophy
Vrije Universiteit Amsterdam, the Netherlands
As part of the Honours program
Philosophy of Science
Classical Philosophy
Philosophy of Ethics
Modern Philosophy
2014
Intern at Hoog+Diep
Design firm, Rotterdam, the Netherlands
3D scanning
Research and development
System design
2012-2015
Co-founder of Panda Design VOF
3D print company,
Eindhoven, the Netherlands
CAD Design
3D print expert
Web development